... | ... | @@ -94,7 +94,6 @@ Le boss sera représenté par une asset de taille 16px par 16px |
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left to right direction
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class Game {
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- soundManager: SoundManager
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- screen: Screen
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- player: Player
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- combat: Combat
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... | ... | @@ -145,10 +144,6 @@ class Screen { |
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+ updateScreen()
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}
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class SoundManager {
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+ playSound(sound: String)
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}
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class Model {
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- data: Data
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- save: Save
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... | ... | @@ -161,11 +156,6 @@ class Data { |
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+ getAttackData(name: String): Attack
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}
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class Save {
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+ saveGameData(game: Game)
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+ loadGameData(): Game
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}
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class Map {
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- objects: List<Object>
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- width: int
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... | ... | |